

- #PARALLELS DESKTOP 12 FOR MAC FORUMS FULL VERSION#
- #PARALLELS DESKTOP 12 FOR MAC FORUMS MAC OS#
- #PARALLELS DESKTOP 12 FOR MAC FORUMS INSTALL#
- #PARALLELS DESKTOP 12 FOR MAC FORUMS SOFTWARE#
Thus the lack of experience.The new Parallels Desktop 12 for Mac is faster and simpler to use
#PARALLELS DESKTOP 12 FOR MAC FORUMS MAC OS#
I'll bury the idea of using a virtualized Mac OS for anything… using it for Affinity was my first attempt.

The problem is not limited to Parallels you're going to run into the same issues with e.g. Since Affinity products heavily rely on accelerated graphics, you're not going to have any luck until Apple improves OS support for VMs. You'll notice that in a VM, macOS looks ugly and behaves quite unresponsive in general, not only within Affinity Photo or Designer. Mac VMs on the other hand aren't fun at all, mostly due to the complete lack of graphics acceleration support, the main reason for this apparently being Apples poor technical documentation of their proprietary drivers. Parallels has excellent support for Windows VMs including 3D accelerated graphics with DirectX support and some neat integration with the host OS through Parallels Tools. The difference between a virtualized Windows and a virtualized macOS is basically the point here. As I said, Windows applications work well this way, if it's not 3D design or video. I simply didn't know that using a (Mac) VM makes that much of a difference. Yes, this is what I've learned the hard way right now ) If that happens, specifical technical details come next. Currently it's all about "liking" something, or "getting comfortable with it". I can continue to work with Illustrator and Photoshop for a couple of years. "will transparency work with vector masks over pantone colours…") become relevant.
#PARALLELS DESKTOP 12 FOR MAC FORUMS SOFTWARE#
Getting familiar with a new software product has many aspects, long before any functional details (e.g. I've been using Adobe software since about 1993. So far without problems or any things that don't work because of using a VM.

We're heavily using VMs on our production Macs, all of them running a copy of Adobe FrameMaker in Windows. Shortcomings in a VM implementation is not something I had taken into consideration so far. Has anybody successfully installed Affinity software in a VM before? Any chance it might work?Įven if it did work in a VM, if you are trying to evaluate it as an alternative to Adobe for a production environment, it would be sort of pointless to do that in a VM - how could you tell if something was not working as you would prefer because of the app itself or because of shortcomings in the VM implementation? To me it seems pretty clear that this is a problem with the virtual graphic card of the Parallels VM, but I'm not able to find any setting which allows me to work with and test Affinity Designer. When disabling Open GL, the whole previously grey window (including artboard) becomes white, but still it's just one homogenous area without a visible artboard or content. In the Settings/Performace tab I tried to check the Open GL and GPU settings (on/off), but this doesn't help either. Whenever I draw something, only the frame or outline is visible, no fills, no contours, and it disappears immediately when deselecting it. Adjusting background and artboard colors in the application settings only works for the background, the artboard remains invisible. However, if I create a new document, (with or without an artboard), I see either nothing (completely grey background) or the artboard frame, without any content.
#PARALLELS DESKTOP 12 FOR MAC FORUMS FULL VERSION#
So I've installed a Mac OS 10.8 in a Parallels Desktop virtual machine, and installed a full version (not the demo) of Affinity Designer 1.5.4 on it.Īffinity Designer launches, and shows the complete UI.
#PARALLELS DESKTOP 12 FOR MAC FORUMS INSTALL#
Which works very well so far, but doesn't permit to install Affinity Designer. On these production environments (several MacPro and iMacs) I'm still running Mac OS 10.6.8 for best compatibility between OS and software. My current work still is done in the Adobe Creative Suites CS4 and 5.5 (with CS6 available, but not yet installed) on several Macs. Which leads to my question, "trying" is to be taken literally here. I'm new to Affinity software, currently trying to evaluate it as an alternative to Adobe products.
